Game made for https://itch.io/jam/godot-jam-round-2

Play as a herding dog with the goal of bringing sheep to a highlighted area. These sheep seem to act especially resistant to going to the area and leaving the pasture..

While usually a dog would herd all the sheep at once, to get the full scope of what is going on here, I recommend taking sheep into the area one by one.

This is my first time creating a 3D game with godot, so it was a great learning opportunity. The theme for the jam was out of order, so I decided to interpret it as bringing order to something, as opposed to fixing :)


Controls:

WASD/ARROWS - control

Space - Jump

Shift - Run

TAB - Map 


All of the assets / textures / models were done by me (blender/gimp), except for the following content:

Audio clips (animals):;

From pixabay

Music:

"Industrious Ferret" ISRC: USUAN1700067

"Procession of the King" ISRC: USUAN1100745

"Mystery Mystic - Instrumental" - pixabay

"Death of Kings" ISRC: USUAN1100876

Grass StayAtHomeDevhttps://stayathomedev.itch.io/stylized-grass-shader


Special thanks to MenacingWorm for the playtest!

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